oh dear reader, behold, the magic of houdini.
alright, so anybody with an eye for 3d can see that the fire and smoke aren't reflecting and the flame is pretty dull and blah blah but for my first render out of houdini, i think its pretty sweet. i photoshop-ed a quick sketch of a sky and foreground to show what the shot is more or less supposed to be (those each to come later from matte painting/maya), but the ocean, ship, fire, and smoke are all straight out houdini. plus they all animate. so, all in all, i think alright.
this is a test of dyamics to make light bulbs explode. its only the "glass" part now, will have all the nice sparks and such and you know... a background, but i think it more or less works. something is a bit off, but nothing a change in the gravitational acceleration constant wont fix. mmmhh. yes. take that, physics.
cant wait to escape this.
out.
this is a test of dyamics to make light bulbs explode. its only the "glass" part now, will have all the nice sparks and such and you know... a background, but i think it more or less works. something is a bit off, but nothing a change in the gravitational acceleration constant wont fix. mmmhh. yes. take that, physics.
cant wait to escape this.
out.
1 comment:
cool bulb test- and I look forward to seeing that scene with the ship.
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