alright, like anything else, i am going to forget to diligently update this cause i get sidetracked. but ill do my best.
first order of business will be to upload my previz once i do some more editing (3:30 is just asking for trouble. gonna shoot to have it safely under 3 minutes, ideally 2:45-ish.) you can expect that within the next day or so. i know, the wait is painful. just hold on a little longer.
spent today at framestore animating a charmin bear test until i felt kind of awful and headed home. hopefully i can find time to go back cause the project looks pretty sweet.
so far this week i've gotten my main character ready to start key-posing; complete with some dynamically jiggly muscles in his upper body. woot. i'll try to have a test clip of him up soon. plus i developed a script to make a camera rig with hand held motion noise. bourne style.
im going to begin to work on the guard character's model tonight. hopefully can knock that off this weekend.
check back often and set me straight.
out.
first order of business will be to upload my previz once i do some more editing (3:30 is just asking for trouble. gonna shoot to have it safely under 3 minutes, ideally 2:45-ish.) you can expect that within the next day or so. i know, the wait is painful. just hold on a little longer.
spent today at framestore animating a charmin bear test until i felt kind of awful and headed home. hopefully i can find time to go back cause the project looks pretty sweet.
so far this week i've gotten my main character ready to start key-posing; complete with some dynamically jiggly muscles in his upper body. woot. i'll try to have a test clip of him up soon. plus i developed a script to make a camera rig with hand held motion noise. bourne style.
im going to begin to work on the guard character's model tonight. hopefully can knock that off this weekend.
check back often and set me straight.
out.
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